How to Add a Tower in Fantasy Grounds: A Step-by-Step Guide

How to Add a Tower in Fantasy Grounds: A Step-by-Step Guide

Broaden your digital tabletop expertise by seamlessly incorporating towers into your Fantasy Grounds campaigns. Towers, towering buildings steeped in lore and journey, can function formidable fortresses, enigmatic dungeons, or hidden sanctuaries. Including them to your recreation unlocks a wealth of potentialities, enhancing immersion and creating unforgettable encounters. This information will offer you step-by-step directions on learn how to seamlessly combine towers into your Fantasy Grounds world, empowering you to craft charming storylines and unforgettable battles.

To start, you could first import the tower picture information into your Fantasy Grounds library. These information could be obtained from varied sources, comparable to official module packs or community-created belongings. As soon as imported, you possibly can place the tower in your map utilizing the thing placement instruments. By choosing the suitable picture and adjusting its dimension and orientation, you possibly can place the tower strategically inside your recreation world. Moreover, you possibly can modify the tower’s properties, comparable to its identify, description, and lighting results, to customise its look and improve its performance.

Moreover, you possibly can add interactive parts to your tower to make it a really dynamic entity. By creating zones inside the tower, you possibly can outline particular areas that set off occasions, comparable to fight encounters or dialogue interactions. It’s also possible to incorporate customized scripts to automate actions and add depth to the tower’s performance. By leveraging these superior options, you possibly can create a completely immersive and interactive tower that may captivate your gamers and improve their gaming expertise.

Importing a Tower Map into Fantasy Grounds

Importing a tower map into Fantasy Grounds is a comparatively easy course of that may be accomplished in just a few steps. First, you’ll need to find the map file that you simply wish to import. This file could be in a wide range of codecs, comparable to .jpg, .png, or .bmp. After you have situated the map file, you’ll need to open Fantasy Grounds and create a brand new marketing campaign. After you have created a brand new marketing campaign, you’ll need to click on on the “Maps” tab after which click on on the “Import Map” button. A dialog field will seem that may help you choose the map file that you simply wish to import. After you have chosen the map file, click on on the “Open” button. The map will then be imported into Fantasy Grounds and can seem within the “Maps” tab.

Including a Tower Map to a Scene

After you have imported a tower map into Fantasy Grounds, you possibly can add it to a scene. To do that, click on on the “Scenes” tab after which click on on the “Add Scene” button. A dialog field will seem that may help you enter the identify of the brand new scene. After you have entered the identify of the brand new scene, click on on the “OK” button. The brand new scene will then be created and can seem within the “Scenes” tab. So as to add the tower map to the brand new scene, click on on the “Maps” tab after which drag and drop the map onto the brand new scene.

Setting the Map Measurement and Place

After you have added the tower map to the brand new scene, you possibly can set the map dimension and place. To do that, click on on the “Map” tab after which click on on the “Measurement and Place” button. A dialog field will seem that may help you set the map dimension and place. The map dimension is measured in pixels and the map place is measured in toes. After you have set the map dimension and place, click on on the “OK” button. The map will then be resized and repositioned.

Map Format Supported
.jpg Sure
.png Sure
.bmp Sure

Making a New Tower Tile Set

Creating a brand new tower tile set entails the next steps.

1. Creating the Base Tiles

Start by making a base grid of tiles that may kind the inspiration of your tower. These tiles needs to be easy squares or rectangles and needs to be sized to suit the size of your different tiles. For instance, in case your different tiles are 100 pixels by 100 pixels, your base tiles also needs to be 100 pixels by 100 pixels.

2. Including Particulars to the Base Tiles

After you have created the bottom tiles, you possibly can start including particulars to them. This may embody including home windows, doorways, balconies, and different architectural options. When including particulars, think about the next components:

  • The size of the tiles: The small print needs to be sufficiently small to suit on the tiles with out trying cluttered or overwhelming.
  • The type of the tower: The small print ought to match the general type of the tower, whether or not it’s a medieval fortress, a contemporary skyscraper, or one thing else.
  • The aim of the small print: Some particulars could serve a practical objective, comparable to home windows or doorways, whereas others could also be purely ornamental, comparable to balconies or ornamentation.

Here’s a desk summarizing the components to think about when including particulars to your tower tile set:

Issue Description
Scale The scale of the small print in relation to the scale of the tiles
Model The architectural type of the small print
Function The practical or ornamental objective of the small print

Configuring the Tower’s Properties

As soon as the tower is positioned on the canvas, you possibly can right-click on it to entry its properties. The properties window is split into a number of tabs, every of which lets you configure a distinct facet of the tower.

The Normal tab incorporates primary details about the tower, comparable to its identify, description, and dimension. It’s also possible to set the tower’s alignment and possession right here.

Lighting

The Lighting tab lets you configure the tower’s lighting. You may select from a wide range of lighting results, comparable to ambient gentle, spotlights, and flickering candles. It’s also possible to set the colour and depth of the sunshine.

The next desk lists the completely different lighting results which are obtainable in Fantasy Grounds:

Impact Description
Ambient Gentle A mushy, diffuse gentle that fills your entire tower.
Highlight A vibrant, centered gentle that can be utilized to focus on particular areas of the tower.
Flickering Candles A flickering gentle that simulates the impact of candles.

You should use the Preview button to see how the lighting results will look within the tower.

Including Rooms and Partitions to the Tower

After you have created the essential construction of your tower, you can begin including rooms and partitions to create a extra complicated structure.

Creating Rooms

To create a room, choose the “Room” device from the toolbar. Then, click on and drag to create the define of the room. You may modify the scale and form of the room by dragging the corners or sides of the define.

Including Partitions

So as to add partitions to a room, choose the “Wall” device from the toolbar. Then, click on on the sting of the room the place you wish to add the wall. You may drag the mouse to create the size of the wall, and you’ll modify the peak of the wall by dragging the highest or backside of the wall.

Including Doorways and Home windows

You may add doorways and home windows to your partitions by utilizing the “Door” and “Window” instruments from the toolbar.

Device How one can Use
Door Click on on the sting of a wall so as to add a door. Drag the mouse to set the width of the door.
Window Click on on the wall so as to add a window. Drag the mouse to set the scale of the window.

Customizing the Tower’s Look

The looks of your tower in Fantasy Grounds could be custom-made in quite a few methods. Listed below are the steps concerned:

1. Open the Tower Properties Window

Proper-click on the tower within the Scene tab and choose “Properties”.

2. Choose the Look Tab

Within the Tower Properties window, choose the “Look” tab.

3. Change the Tower’s Picture

To alter the picture of your tower, click on on the “Browse” button and choose a brand new picture file.

4. Customise the Tower’s Measurement and Rotation

You may customise the scale and rotation of your tower by adjusting the values within the “Measurement” and “Rotation” fields.

5. Add Customized Tokens to the Tower

So as to add customized tokens to your tower, click on on the “Add Token” button. You may then choose a token out of your library or create a brand new one.

Token Description
Door The doorway to the tower.
Window A window within the tower.
Balcony A balcony on the tower.

It’s also possible to customise the looks of your tokens by adjusting their dimension, rotation, and opacity. To do that, choose a token after which click on on the “Edit Token” button.

Including Lighting and Fog Results

Fantasy Grounds gives a sturdy lighting and fog system that may add depth and ambiance to your digital tabletop. To create lighting results, go to the “Scene Lighting” tab within the “Scene” menu. Right here, you possibly can add lights and modify their properties comparable to shade, depth, and vary.

Fog results could be added within the “Scene Fog” tab within the “Scene” menu. You may select from completely different fog sorts, modify the density, and set the fog’s distance from the digicam.

The next desk supplies a abstract of the lighting and fog properties you possibly can modify:

Gentle Property Description
Coloration The colour of the sunshine.
Depth The brightness of the sunshine.
Vary The space at which the sunshine has an impact.
Sort The kind of gentle, comparable to directional, level, or spot.
Fog Property Description
Sort The kind of fog, comparable to linear or exponential.
Density The thickness of the fog.
Distance The space from the digicam at which the fog begins to seem.
Coloration The colour of the fog.

Experiment with completely different lighting and fog settings to create atmospheric and immersive scenes on your Fantasy Grounds video games.

Inserting the Tower Map

Start by choosing the “Insert” tab inside Fantasy Grounds and selecting “Map.” Find your designated tower map and click on “Insert from File.” Regulate its place and dimension as wanted.

Inserting Lights on the Map

Navigate to the “Layer” tab and choose “Gentle.” Click on on the map so as to add a light-weight supply. Repeat this course of to create extra lights.

Configuring Gentle Properties

Proper-click on every gentle supply to entry its properties. Regulate the “Radius” to regulate the world it illuminates. Choose “Dynamic” for the “Lighting Sort” to make the sunshine reply to motion.

Setting Up Dynamic Lighting for the Tower

Within the “Lighting” tab, guarantee “Dynamic Lighting” is enabled. Regulate the “Dynamic Lighting Choices,” comparable to “Fog of Conflict” and “Token Visibility,” to change how the sunshine sources have an effect on the map.

Creating Line of Sight

To determine line of sight between tokens and light-weight sources, right-click on a token and choose “Reset Line of Sight.” It will recalculate visibility based mostly on the present lighting situations.

Troubleshooting Lighting Points

For those who encounter flickering or different lighting issues, confirm that the “Dynamic Lighting” possibility is enabled and that the “Lighting” tab settings are configured appropriately. Moreover, disable any third-party plugins which will intrude with lighting.

Ideas for Dynamic Lighting Optimization

To enhance efficiency, restrict the variety of gentle sources on the map and think about using “Occluders” to dam gentle from sure areas. Optimize maps by eradicating pointless objects or partitions that impede line of sight.

Including Objects and NPCs to the Tower

So as to add objects and NPCs to the tower, you’ll need to make use of the Object and NPC tabs within the Tower Properties window. The Object tab lets you add objects to the tower, whereas the NPC tab lets you add NPCs to the tower.

Objects

So as to add an object to the tower, click on on the Object tab within the Tower Properties window. Then, click on on the Add button. It will open the Add Object window. Within the Add Object window, you possibly can choose the kind of object you wish to add, in addition to its identify, description, and different properties.

NPCs

So as to add an NPC to the tower, click on on the NPC tab within the Tower Properties window. Then, click on on the Add button. It will open the Add NPC window. Within the Add NPC window, you possibly can choose the kind of NPC you wish to add, in addition to its identify, description, and different properties.

NPC Properties

If you find yourself including an NPC to the tower, you’ll need to specify its properties. These properties embody the NPC’s identify, description, race, class, degree, and alignment. It’s also possible to specify the NPC’s stats, expertise, and talents.

The NPC’s stats are its energy, dexterity, structure, intelligence, knowledge, and charisma. The NPC’s expertise are its proficiency in varied expertise, comparable to athletics, stealth, and persuasion. The NPC’s skills are its particular skills, comparable to spellcasting or martial arts.

NPC Stock

It’s also possible to specify the NPC’s stock. The NPC’s stock is the listing of things that the NPC is carrying. You may add objects to the NPC’s stock by clicking on the Add button within the Stock tab of the NPC Properties window.

Property Description
Title The identify of the NPC.
Description An outline of the NPC.
Race The race of the NPC.
Class The category of the NPC.
Degree The extent of the NPC.
Alignment The alignment of the NPC.
Stats The NPC’s stats.
Abilities The NPC’s expertise.
Skills The NPC’s skills.
Stock The NPC’s stock.

Utilizing Macros to Automate Tower Occasions

Macros are a robust device in Fantasy Grounds that can be utilized to automate a wide range of duties, together with tower occasions. By making a macro that triggers a particular occasion, it can save you effort and time whereas operating your recreation.

To create a macro, open the Macros tab within the Fantasy Grounds interface. Click on the New Macro button and enter a reputation on your macro. Within the Macro Code area, enter the next code:

“`
[event]tower[/event]
“`

This code will set off the tower occasion when the macro is executed. You may customise the occasion by including extra parameters to the code. For instance, the next code will set off the tower occasion and set the issue to onerous:

“`
[event]tower|problem=onerous[/event]
“`

It’s also possible to use macros to automate different features of tower occasions, comparable to rolling for initiative, establishing the fight tracker, and awarding expertise factors. By making a library of macros, you possibly can streamline the method of operating tower occasions and make your video games extra satisfying.

Here’s a desk summarizing the completely different parameters that you should use to customise tower occasions:

Parameter Description
problem The issue of the tower occasion. Will be straightforward, medium, onerous, or lethal.
degree The extent of the tower occasion.
dimension The scale of the tower occasion. Will be small, medium, or massive.
treasure The quantity of treasure that’s awarded for finishing the tower occasion.
xp The quantity of expertise factors which are awarded for finishing the tower occasion.

Working with A number of Tower Ranges

Fantasy Grounds helps the creation of multi-level towers with completely different maps for every ground. This is learn how to handle a number of tower ranges:

  1. Create the First Degree: Create the primary degree of the tower utilizing the Map Editor.
  2. Add New Degree: Choose "Tower" > "Add New Degree" to create extra ranges.
  3. Configure Degree Properties: Set the size, scale, and orientation of every degree.
  4. Add Map Photos: Add map pictures for every degree by choosing "Tower" > "Add Map Picture."
  5. Set Degree Transitions: Use the "Degree Transitions" tab to attach completely different ranges utilizing doorways or stairs.
  6. Regulate Z-axis: Use the "Z" slider within the Map Editor to regulate the vertical positioning of every degree.
  7. Change Default Degree: Set the default degree that gamers will enter when becoming a member of the sport.
  8. Customise Degree Names: Rename ranges as wanted to supply descriptive names for every ground.
  9. Decide Visibility: Select whether or not to cover or reveal particular ranges to gamers.
  10. Designate Encounter Degree: Specify the encounter degree of every degree, permitting you to regulate the issue of encounters on every ground. This may be detailed by making a desk in HTML with 4 columns:
Attribute Description
Tower Degree The identify of the tower degree.
Encounter Degree The encounter degree assigned to the tower degree.
Issue The perceived problem of the encounters on the tower degree.
Obtainable Options A abstract of the options or important encounters obtainable on the tower degree.

How one can add a tower to Fantasy Grounds

Towers are an effective way so as to add verticality and problem to your Fantasy Grounds video games. They can be utilized as lookout factors, sniper nests, and even as the ultimate boss battle location. Including a tower to Fantasy Grounds is a comparatively easy course of, and it may be executed in just some steps.

First, you’ll need to create a brand new map on your tower. You are able to do this by clicking on the “Maps” tab within the Fantasy Grounds interface, after which clicking on the “New Map” button. Within the “New Map” dialog field, you’ll need to pick the scale of your map and the kind of terrain you wish to use. After you have created your map, you can begin including the tower itself.

So as to add a tower to your map, you possibly can both use the “Object” device or the “Terrain” device. The “Object” device will help you place a pre-made tower in your map, whereas the “Terrain” device will help you create your personal tower from scratch. If you’re utilizing the “Object” device, you’ll need to pick the “Tower” class from the thing library. After you have chosen a tower, you possibly can click on on the map to put it. If you’re utilizing the “Terrain” device, you’ll need to pick the “Tower” form from the terrain library. After you have chosen the tower form, you possibly can click on and drag on the map to create your tower.

After you have added the tower to your map, you can begin including the inside. You are able to do this by clicking on the “Inside” tab within the Fantasy Grounds interface. Within the “Inside” tab, you can see a wide range of objects that you should use to furnish your tower. You may add furnishings, weapons, armor, and even NPCs. After you have completed including the inside of your tower, it can save you your map and begin taking part in.

Individuals Additionally Ask:

How do I add a multi-level tower to Fantasy Grounds?

So as to add a multi-level tower to Fantasy Grounds, you possibly can both use the “Object” device or the “Terrain” device. If you’re utilizing the “Object” device, you’ll need to pick the “Tower” class from the thing library after which choose the “Multi-Degree Tower” object. After you have chosen the multi-level tower, you possibly can click on on the map to put it. If you’re utilizing the “Terrain” device, you’ll need to pick the “Tower” form from the terrain library after which click on and drag on the map to create your tower. You may then use the “Ranges” tab so as to add extra ranges to your tower.

Can I add a customized tower to Fantasy Grounds?

Sure, you possibly can add a customized tower to Fantasy Grounds. To do that, you’ll need to create a customized picture file on your tower. The picture file have to be within the PNG format and have to be at the very least 512×512 pixels in dimension. After you have created the picture file, you’ll need to import it into Fantasy Grounds. To import the picture file, click on on the “Import” tab within the Fantasy Grounds interface after which click on on the “Import Picture” button. Within the “Import Picture” dialog field, you’ll need to pick the picture file on your tower after which click on on the “Open” button. As soon as the picture file has been imported, you should use the “Object” device or the “Terrain” device so as to add your customized tower to your map.